
Who We Are
We’re Mr. and Mrs. Goulden — primary teachers and Computing Leads with over 20 years of classroom experience. We still teach in Manchester schools, so everything we create is grounded in real practice.
Goulden Time began during lockdown, when we couldn’t find simple, ad-free touchscreen games for our two-year-old. So we built our own — small, purposeful activities to develop early control and problem-solving. That idea has grown into a wider mission: helping all children build strong digital foundations through meaningful, engaging experiences.
Today, Goulden Time supports ages 2–11 through games, curriculum and classroom-ready systems designed to make learning clear, manageable and inspiring.
What We Do
We design Interactive Learning Systems — structured, classroom-ready approaches that turn curriculum content into active, engaging classroom experiences across computing and beyond.
Goulden Time now includes:
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Play – 20 free, ad-free touchscreen games for schools, built around EYFS ELGs and the SEND Engagement Model
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Play+ – an expanding library of structured digital provision, designed to support progression and sustained engagement
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Individual Lessons & Resources – ready-to-use activities and tools that support teachers in delivering high-quality computing sessions
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The Goulden Time Computing Curriculum – a complete, flexible EYFS to KS2 framework that empowers teachers and Computing Leads to deliver computing with confidence
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Interactive Learning Systems – cross-curricular approaches including history, geography, storytelling and oracy
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Curriculum Support – in-person and virtual consultancy to help schools implement and strengthen their computing provision
Across all of this, the focus is the same: clear, purposeful systems that combine interaction, challenge and discussion to build knowledge and confidence over time.
Our Mission
At Goulden Time, our goal has always been simple: to make computing education approachable, creative and rooted in real classroom experience.
We design experiences where technology supports discovery - not as a bolt-on, but as a meaningful part of learning. Through clear, structured systems, we help children build confidence, curiosity and understanding step by step.
We recognise that every school is different. Our approach gives teachers flexible tools they can adapt to their pupils, their timetable and their context - supporting classrooms where every child can explore and thrive.
Looking Ahead
We’re continuing to develop new systems and support for schools, including curriculum guidance, CPD and leadership development.
Our work evolves through real classroom use, shaped by feedback and practice. Across everything we create, the aim remains the same: to build confidence, spark curiosity and support high-quality learning.
Contact Us
If you have any questions, purchase requests or comments about our games, computing curriculum packs or interactive learning systems, please complete the form below.